It is a metagame that requires the player to use their actual buttons as items in the game. Players need to understand the mechanics and observe to complete the level.

The game’s core mechanic is that players must drag their “real key buttons” on the interactable items to trigger some function, while you can not use these key buttons until you reget them.

ps: We recommend you play our game full screen.

Programmer: Mingbin Yang

Game Designer: Wentao Zhang

Artist: Yibin Hu

We had a great time working with each other and discussing all the content and details of the game, be it level design, programming or artwork and so on.


Download

Download
KeyboardWarrior_Windows.zip 49 MB

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